Six magical scrolls from the Library…
1) Water breathing Lvl: 8 680gp
2) Knock Lvl: 4 175gp
3) Raise dead Lvl: 8 680gp
4) Cure disease Lvl: 6 360gp
5) Hallucinatory creature Lvl: 8 2,600gp
6) Magic circle Lvl: 5 250gp
Battle Magic from the Crettin…
Belt of Giant strength Lvl: 15 25,000gp.
(+2 Athletics and strength checks. Daily (free) If hit *add 10 power damage to attack)
Frostwolf pelt +2 Lvl: 9 4,200gp
(+2 Fort, Ref, Will / Resist cold: 5 / Daily: IR. Hit by adjacent enemy: Knock prone)
Cloak of Resistance +1 Lvl: 2 520gp
(Minor Action: 5 resist all until the beginning of next round)
Chainmail +3 Formidable Lvl: 14 21,000gp.
(Daily: Immediate interrupt: Damage becomes minimum.)
(BUT STILL LARGE!)
Two Maces of Aftershock +1 Lvl: 2 520gp
(+1d6 if criticals and all enemies adjacent to target are knocked prone.)
High Vedic Liebniz worn equipmement…
Black Iron armour +3 (Scale) Lvl: 14 21,000gp
[10 res fire/necrotic]
Poisoned Longsword +3 Lvl: 15 25,000gp
Daily sword: If hit: 10 ongoing poison damage until save.
(+3d6poison on crit)
Bashing shield (Daily… Lvl: 5 1,000gp
if hits: free 1d4 push)
Potion of vitality x1 Lvl: 15 1,000gp
AND The Shield brooch*
(The ‘Robot’ is yours to take if you want it…) Lvl: ?? (??,???)
How much would it be worth and how does it heal?
From the Balcony guards:
Alchemists fire: x5 lvl: 6 75gp
High Vedic Liebniz’ Secret stash…
In the puritan styled room of the High Vedic can be found several magical items.
Potion of healing x12 Lvl: 2 50gp
Potion of vitality x4 Lvl: 15 1000gp
Pure spirit totem +3 Lvl: 15 25,000gp
Alchemist’s acid x 20 Lvl: 6 75gp
Battle standard of might Lvl: 4 840gp
Ring of the Dragonborn Emperor Lvl:15 25,000gp
Darkskull Lvl: 9 4,200gp
There was a lot more stuff, but time constraints and an unwillingness to be derailed, meant that some fairly decent stuff got missed.